demandsatisfaction: (Default)
Lilias Hollow ([personal profile] demandsatisfaction) wrote2025-03-30 11:15 pm
Entry tags:

karteria | info

ABOUT
Lilias Hollow
NAME
26
AGE
Magnimar, Varisia
HOMETOWN
Original (Pathfinder RPG)
CANON
Female
GENDER
Human
SPECIES
Cephalopoda
NATURAL SOUL
FIRST IMPRESSIONS
VISUAL: A narrow, keen-eyed woman standing at 5'6", seen most often in a wheeled chair or using a silver-headed walking stick to get around. Her hair is long and black, shaved on her left side. She tends to move deliberately to avoid bringing attention to her attenuated physical condition. Lilias dresses expensively in dark and often monochrome shades, with jewellery adorning her fingers and her ears. She usually wears a high collar and full-length sleeves, even in warm weather.

FEATURES: Gold eyes with W-shaped pupils, and hair like long, inky tentacles. Beneath her clothes are a scar from an old bite wound on her left leg, and extensive tattoos covering much of her body, forming a complex magical contract.

AURAL: Her speaking voice is cool, smooth, and medium-pitched. She enunciates well and projects like someone used to commanding attention.

OLFACTORY: Clean laundry, perfume, and magic. She also may smell of pipe-smoke or liquor.

DEMEANOUR: Confident and direct. She heads straight for what she wants and speaks as though she's used to having her demands fulfilled without question, although she's not particularly charming or persuasive. On a good day, she is inquisitive and even playful. When irritated, she goes from cool straight to frosty.
ABILITIES
FAMILIAR
Lilias's familiar, Belzath, did not arrive with her. Since her familiar acts as the library from which she prepares her daily spells, she cannot prepare or cast any spells until she bonds with another familiar.
SPELLCASTING
Lilias is an arcane spellcaster with no particular specialty. She has a modest repertoire of spells, most of which have general utility or are used for protection. A full list of her spells and abilities is noted in the Expanded Abilities comment at the bottom of this journal entry.
HEXES
Lilias knows a few different hexes that she can use to her enemies' disadvantage. She can put a creature temporarily to sleep, or curse them with bad luck for a short time. She can mirror hostile effects targeting her so they also affect another creature. She can also fly or levitate for short periods, or simply slow her falling speed.
MAGIC ITEM CREATION
In addition to casting spells directly, Lilias can imbue magic into objects in order to create magic tools or clothing. Creating magic items is much more costly and time-consuming than spellcasting, which limits the number of these projects she can undertake in any given time period.
ALCHEMY
Lilias's knowledge of herbalism and alchemy allow her to identify various substances and poisons, though she is not generally in the habit of concocting anything more exciting than medicinal teas.
BACKGROUND
Born in 4681 AR, Lilias was raised as an only child in a minor noble family in the city-state of Magnimar. At age 19 she had a business marriage to a half-elven man named Basil Cantrill, and began to work with her husband to expand their interests within the city.

Over the following years, they found some success and attracted the attention of a rival noble house. After increasing pressure to sell their business, their winery mysteriously burnt down with Basil inside. Months later, after struggling to uncover the truth of the incident and pick up the pieces of her life, Lilias left to become a travelling swordswoman in a last-ditch effort to save her debt-laden family from bankruptcy.

About a year into her travels, her adventuring group suffered misfortune in an ancient ruin, and Lilias emerged as the sole survivor, now bearing a crippling leg injury and strange magical tattoos—an agreement with an otherworldly shadow patron, binding her to it in exchange for magic power. She applied herself as a fledgling magic user to continue her quest, and over the past few months she has been working in Sandpoint with a new group of adventurers, tackling troubles that are beyond the abilities of the town guard.
INVENTORY
ITEM
ITEM_INFO